MRK 95, top explosives, average docLVL 5 Miguel N pros: MRK 44, AGI 45 extra: Following Unfinished Businessthere is no longer a quiz. HOW TO GET EQUIPMENT Once you know what to choose from, it would be nice to lay your hands on some good arms pun intended ; Without them even the best mercs will be nothing but cannon-fodder.
P So I had no use for points in medical, explosive, etcetera, and on the other marksmanship just went with the "theme" for that character, so to speak.
Open the email from Psych Pro Inc. IMP and go to their homepage email and Internet is part of your in game laptop. The activation code is mentioned in the IMP email, it is XEP You start creating your own mercenaries by typing your name, call sign, choosing a gender, picture, and voice.
Then, depending on your JA2 version, you will be able to either choose your skills v1. After determining your skills, you get to distribute point on the physical attributes of your mercenary; however there will be limitations to the minimum and maximum ability scores you can select.
Your starting equipment depends on your starting skills. Question 1 - 1. Hand to Hand combat 4. Optimism Question 2 - 1. Friendly personality Question 3 - 1. Normal personality Question 4 - 1. None Question 5 - 1. None Question 6 - 1. None Question 7 - 1. None Question 8 - 1. Question 11 - 1. None Question 12 - 1. Hand to Hand combat 6.
None Question 13 - 1. None Question 14 - 1. None Question 15 - 1. Games Movies TV Wikis. Explore Wikis Community Central FANDOM University. Jagged Alliance Deadly Games. Unfinished Business Wildfire Back in Action. Armor Characters Items Quests Locations Skills More pages. Community Portal Recent blog posts Create blog post Forum. Wiki Activity Random page Community Videos Images.
How to create your own mercenary Edit Open the email from Psych Pro Inc. How to answer the questions to get what you want Edit Question 1 - 1.
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Jagged Alliance 2 FAQ/Strategy Guide for PC by ND - GameFAQs
First talk to the storeowner in Cambria, who will ask for your help see: I strove to be objective in most respects, but many of the solutions given here are just one of the possible ways.
Every few days he may leave for new merchandise. Grants a starting Foregrip. None Question 15 - 1. Grenades seem to do more damage to standing targets.
Will there be another replacement? MRK 92, top explosives, good trainer, average docbest vitality, LVL 5 Gasket M pros: If you ignore I. She still hits stuff reasonably often. The Chalice is on exposition at the museum in Balime. Rocket rifles have a built-in laser targeting system. Either way the Hicks will start pouring into the room and you should be getting interrupts all of the time.
JA2 Mod for Jagged Alliance 2 - Mod DB
Loyalty in Drassen will also go down drastically. Tired mercs who have not rested for a long time become exhausted faster. No doubt it makes the best use of the 5. This animosity and also fondness originates in the fact that nearly all characters have preferences concerning their teammates. In the mail, I. Certain skills and interactions require a certain tool or object to be held in the hand.
Training militia in towns also improves their loyalty, as do completed quests assigned by their residents see: Archived from the original on Two punches should put the foe "at ease" Crowbar Who said a crowbar is merely for opening stuck covers? The original slot inventory is still available, and you can choose between both systems when starting a new game.
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